From: Leon Brocard Date: 19:31 on 15 Sep 2007 Subject: Network connectivity may fail I have recently been playing with a Vista laptop. Yes, I know. Anyway, Skype doesn't work on it in my sister's flat. It does work in my flat. It's taken me days to figure out why: http://support.microsoft.com/kb/934430 "Network connectivity may fail when you try to use Windows Vista behind a firewall device" Well it's a good thing that nobody uses firewalls or routers then, eh? The fix is to run the following as root^Wadministrator: netsh interface tcp set global autotuninglevel=normal Now Microsoft is blaming my router's TCP implementation. That's strange, because Linux copes fine with it. And Mac OS X. And Windows XP. And the Wii. See, my thinking is that the TCP stack should be ultra flexible in order to make things work. It shouldn't break. It should work. It shouldn't automatically tune itself for speed and have a failure mode of broken. Tune yourself if you want but failure mode should be working but slow. IT SHOULDN'T BREAK. Grrr hate, Leon
From: Peter da Silva Date: 21:04 on 15 Sep 2007 Subject: Re: Network connectivity may fail Man, this is like that one where windows Vista for no good reason sets the broadcast flag on all DHCP requests ... a flag that should only be used when the TCP stack is broken, OR when you're using it as a workaround for networks that have addresses that don't fit in some field in a normal DHCP response. And what's this "netsh interface" crap? What's wrong with "ipconfig"? Microsoft decided to re-implement their TCP stack from scratch for the third time, didn't they?
From: David Mackintosh Date: 03:37 on 16 Sep 2007 Subject: Re: Network connectivity may fail --oLBj+sq0vYjzfsbl Content-Type: text/plain; charset=us-ascii Content-Disposition: inline Content-Transfer-Encoding: quoted-printable On Sat, Sep 15, 2007 at 03:04:48PM -0500, Peter da Silva wrote: =20 > Microsoft decided to re-implement their TCP stack from scratch for =20 > the third time, didn't they? This is what happens when you get caught using BSD code and then try to re-write it out of embarassment. --=20 /\oo/\ / /()\ \ David Mackintosh |=20 dave@xxxxxx.xxx | http://www.xdroop.com --oLBj+sq0vYjzfsbl Content-Type: application/pgp-signature Content-Disposition: inline -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.2.6 (GNU/Linux) iD8DBQFG7JbicwUBd0wDJQQRAtuIAJ9pfyR2oF4QBre3ScGX2ePUc0Th0wCbBgNN lVPQMG7Jh2zE1hTCm3uK5iw= =y+i5 -----END PGP SIGNATURE----- --oLBj+sq0vYjzfsbl--
From: Peter da Silva Date: 04:01 on 16 Sep 2007 Subject: Re: Network connectivity may fail On 15-Sep-2007, at 21:37, David Mackintosh wrote: > This is what happens when you get caught using BSD code and then try > to re-write it out of embarassment. I wish. The only BSD code in Microsoft TCP by the year 2000 was user- side. They were already producing lots of juicy hateful bugs in their reimplementation by then.
From: Michael G Schwern Date: 05:06 on 16 Sep 2007 Subject: Re: Network connectivity may fail Peter da Silva wrote: > Man, this is like that one where windows Vista for no good reason sets > the broadcast flag on all DHCP requests ... a flag that should only be > used when the TCP stack is broken Sounds like a fair assumption, this is Windows we're talking about.
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